Friday, September 3, 2010
Monday, October 5, 2009
The joys of four feet
Well, I'm eager to get right into things with the new blog, so I'm going to follow up my intro post with a topic that actually bears more relevance to the point of the whole thing. A question many people have asked, and you're probably asking now is- "Why should I play a Feral Druid?" I'm going to try and answer that question with this post.
Group quests? What're those? The first reason to play a feral druid is simple. They're amazingly good at soloing content. I tend to judge a class' leveling capaicty based on its ability to solo group quests. Although there are certainly some elites that you can't tackle solo (these are elites that essentially NO ONE can solo at the right level). Think: Ring of Blood and Arena of Anguish. I'm not saying a feral can just run in there and crush everything. But, when you're leveling your baby druid, you'll thank yourself time and time again for choosing feral, based solely on the great survivability. Which takes us into the nest point...
I'm not dead yet! Like pretty much all self-healing classes, ferals (and just druids in general) benifit from really solid survivability. Like the much despised retribution paladins, a feral druid can charge into a group of mobs in bear form, phase out, cast some heals on himself, phase back in, and keep on rolling. Although it is important to note that you can't heal in your four legged forms, there are plenty of insta-heals, or very quick heals that will benifit you greatly. And on top of healing yourself...
Don't QQ, you've got Pew Pew. Feral druids (especially cat form ones) are very capable of dishing out some major damage. Some people claim that beacuse druids have so much versality, they aren't really good at anything. This is, in my slightly biased opinion, a load of crap. A well-played feral can take out a rogue any day. I've seen it done. And your dps won't be anything to scoff at, although many druids (lamentably) go resto for end-game content, even after leveling feral. There's no need to do this, unless you really want to heal. But since this is a FERAL DRUID blog, I'm asumming healing isn't too high on your list of priorities.
Shifting Perspectives. A blatant rip-off from www.wow.com here, but it's a good point to make when discussing ferals, or druids in general. The beauty of the class is that, if you get tired of dps, you can swtich out and tank. Or if you want to heal, you can do that too (although not with a feral spec, dual spec certainly makes it an option). So, mix it up, don't be afraid to use all your forms. The World of Warcraft is at your fingertips.
Group quests? What're those? The first reason to play a feral druid is simple. They're amazingly good at soloing content. I tend to judge a class' leveling capaicty based on its ability to solo group quests. Although there are certainly some elites that you can't tackle solo (these are elites that essentially NO ONE can solo at the right level). Think: Ring of Blood and Arena of Anguish. I'm not saying a feral can just run in there and crush everything. But, when you're leveling your baby druid, you'll thank yourself time and time again for choosing feral, based solely on the great survivability. Which takes us into the nest point...
I'm not dead yet! Like pretty much all self-healing classes, ferals (and just druids in general) benifit from really solid survivability. Like the much despised retribution paladins, a feral druid can charge into a group of mobs in bear form, phase out, cast some heals on himself, phase back in, and keep on rolling. Although it is important to note that you can't heal in your four legged forms, there are plenty of insta-heals, or very quick heals that will benifit you greatly. And on top of healing yourself...
Don't QQ, you've got Pew Pew. Feral druids (especially cat form ones) are very capable of dishing out some major damage. Some people claim that beacuse druids have so much versality, they aren't really good at anything. This is, in my slightly biased opinion, a load of crap. A well-played feral can take out a rogue any day. I've seen it done. And your dps won't be anything to scoff at, although many druids (lamentably) go resto for end-game content, even after leveling feral. There's no need to do this, unless you really want to heal. But since this is a FERAL DRUID blog, I'm asumming healing isn't too high on your list of priorities.
Shifting Perspectives. A blatant rip-off from www.wow.com here, but it's a good point to make when discussing ferals, or druids in general. The beauty of the class is that, if you get tired of dps, you can swtich out and tank. Or if you want to heal, you can do that too (although not with a feral spec, dual spec certainly makes it an option). So, mix it up, don't be afraid to use all your forms. The World of Warcraft is at your fingertips.
Sunday, October 4, 2009
The Begining...
Well this is it. The first post of Chain Changes. Everything has to start somewhere and this is starting here. Does that make sense to you? If it doesn't, take a moment to consider just how deep that really was. Or... you could just read on. But hey, that's your choice.
This blog is going to be your one-stop-shop for everything feral druid (except it's going to be even better, since at this shop... it's all free). Yes, that means, if you haven't figured it out yet, this blog is related to World of Warcraft. If you don't play the game, chances are you'll find my posts slightly less enlightening. Though I'm sure even non-WoW players will be more then happy to come here to bask in true literary brilliance.
Then again, maybe not.
I'm going to start things off by explaining what I'm sure plenty of people are wondering about. The name. "Chain Changes." Sounds a little odd, doesn't it? Well I'm going to break it apart for you.
Chain (noun) is a series of objects connected one after the other. Change (verb) is to make the form, nature, content, future course, etc., of (something) different from what it is or from what it would be if left alone. In other words, we've got a series of changes. And it's a blog about feral druids. Seeing any connections?
If not... I'm sure it'll come to you at some point.
Basically, I wanted a name unique enough that it will be original (which I think it is), but still simple and interesting enough that people will remember it. Especially when it comes to WoW, with spells such as "Chain Lightening" and "Chain Heal" flying all over the place, I thought the name was appropriate.
Over the next little while, I'm going to be delving into everything that is feral druid. From the inns and outs of cat form PvP, to the great mystery that is druid tanking (I'll make sure to let everyone know when I actually work up the guts to try that one), everything you've ever wanted to know about the class/spec will be brought to light here. And probably... a whole whack of stuff you didn't want to know. You'll just have to sift through it.
What can I say? I'm a wealth of information.
This blog is going to be your one-stop-shop for everything feral druid (except it's going to be even better, since at this shop... it's all free). Yes, that means, if you haven't figured it out yet, this blog is related to World of Warcraft. If you don't play the game, chances are you'll find my posts slightly less enlightening. Though I'm sure even non-WoW players will be more then happy to come here to bask in true literary brilliance.
Then again, maybe not.
I'm going to start things off by explaining what I'm sure plenty of people are wondering about. The name. "Chain Changes." Sounds a little odd, doesn't it? Well I'm going to break it apart for you.
Chain (noun) is a series of objects connected one after the other. Change (verb) is to make the form, nature, content, future course, etc., of (something) different from what it is or from what it would be if left alone. In other words, we've got a series of changes. And it's a blog about feral druids. Seeing any connections?
If not... I'm sure it'll come to you at some point.
Basically, I wanted a name unique enough that it will be original (which I think it is), but still simple and interesting enough that people will remember it. Especially when it comes to WoW, with spells such as "Chain Lightening" and "Chain Heal" flying all over the place, I thought the name was appropriate.
Over the next little while, I'm going to be delving into everything that is feral druid. From the inns and outs of cat form PvP, to the great mystery that is druid tanking (I'll make sure to let everyone know when I actually work up the guts to try that one), everything you've ever wanted to know about the class/spec will be brought to light here. And probably... a whole whack of stuff you didn't want to know. You'll just have to sift through it.
What can I say? I'm a wealth of information.
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